Build Information
Failed to build GLSceneLib, reference 0.1.8 (f86eea), with Swift 6.0 for visionOS using Xcode 16.2 on 26 Nov 2024 08:59:06 UTC.
Build Command
env DEVELOPER_DIR=/Applications/Xcode-16.1.0.app xcrun xcodebuild -IDEClonedSourcePackagesDirPathOverride=$PWD/.dependencies -skipMacroValidation -skipPackagePluginValidation -derivedDataPath $PWD/.derivedData build -scheme GLSceneLib -destination generic/platform=xrOS OTHER_SWIFT_FLAGS=-stats-output-dir .stats -strict-concurrency=complete -enable-upcoming-feature StrictConcurrency -enable-upcoming-feature DisableOutwardActorInference -enable-upcoming-feature GlobalActorIsolatedTypesUsability -enable-upcoming-feature InferSendableFromCapturesBuild Log
<?xml version="1.0" encoding="UTF-8"?>
<Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>PW5M0DB201AKT8RW</RequestId><HostId>xrlo/kw96Ry1Kj9bkLlpUlL7yu5v42ebBMSJ+DBxDzjONgjyZzp9jGYSIpzRZbsYytOZHOslQ0WEwHDuhMnKtIHHzCcd3MTk</HostId></Error>